d&dr

Robina "Rabies" Gronkowski

Updated At: 2016-06-30 23:45:55 UTC
Player Name: Christine
Class: Fighter
Level: 4
Race: Elf
Background: Noble
Alignment: Chaotic Good
Archetype (Level 3+): Battle Master
XP: 550
Max HP: 42
Current HP: 42
Armor Class: 17
Initiative: +2
Speed: 30
Proficieny Bonus: +2
Inspiration: +0
Languages: Common Tongue, Elvish, Goblin, Draconic
Features: - 4 Superiority Die d8 - Two Weapon Fighting - Second Wind (1d10 +1 healing per rest) - Darkvision - Fey Ancestry (Advantage on saving throws against being charmed; magic can't put to sleep)
Equipment: - Scimitar +4 1d6+2 - Short Sword +4 1d6+2 - Lt. Crossbow +5 1d8+2 - *Silver Longsword +5 (1d8+3 or versatile 1d10+3)* - 310 Gold, 109 Silver, 95 Coppers - Wearing 1 Bracer of Armor (+1 AC) - Silver Scissors - 30 gems - Navigator's Tools
Personality:
Ideals:
Bonds:
Flaws:

Abilities & Skills

Strength: 15
Strength Modifier: +2
Dexterity: 16
Dexterity Modifier: +3
Constitution: 14
Constitution Modifier: +2
Intelligence: 13
Intelligence Modifier: +1
Wisdom: 9
Wisdom Modifier: -1
Charisma: 10
Charisma Modifier: 0

Use your ability modifiers to complete your skills! Don't forget to add the value of your proficiency bonus to your designated proficient skills.

Acrobatics (Dex): +3
Animal Handling (Wis): -1
Arcana (Int): +1
Athletics (Str): +4
Deception (Cha): 0
History (Int): +3
Insight (Wis): -1
Intimidation (Cha): +2
Investigation (Int): +1
Medicine (Wis): -1
Nature (Int): +1
Perception (Wis): +1
Performance (Cha): 0
Persuasion (Cha): +2
Religion (Int): +1
Sleight of Hand (Dex): +3
Stealth (Dex): +3
Survival (Wis): -1
Passive Wisdom (Perception): +1

Spells (+)

Blade Ward

You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks.

Action Surge

Can take one additional action on top of regular action and bonus action. Can only do once before resting again.

Goading Attack

When you hit a creature with a weapon attack, you can expend one superiority die to attempt to goad the target into attacking you. You add the superiority die to the attack's damage roll, and the target must make a Wisdom saving throw. On a failed save, the target has disadvantage on all attack rolls against targets other than you until the end of your next turn.

Parry

When another creature damages you with a melee attack, you can use your reaction and expand one superiority die to reduce the damage by the number you roll on your superiority die + your Dexterity modifier (+2)

Navigator's Tools

This set of instruments is used for navigation at sea. Proficiency with navigator’s tools lets you chart a ship’s course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus (+2) to any ability check you make to avoid getting lost at sea.

Sweeping Attack

When you hit a creature with a melee weapon attack, you can expend one superiority die to attempt to damage another creature within 5 feet of the original target and within your reach. If the original attack roll would hit the second creature, it takes damage equal to the number you roll on your superiority die. The damage is of the same type dealt by the original attack.

Sun Blade (+2)

Long sword +2 1d8 (+6 to attack) (+4 to damage) one hand, 1d10 (+6 to attack) (+4 to damage) two hands Against Undead- extra 1d8 radiant damage Shines sunlight 15ft radius